Question:The first procedure in the OpenGL pipeline is to transform a 3-D point that is defined in the object coordinate system into the world coordinate system. This step has three possible transformations: rotation, scaling, and translation. Which one of those below is typically the correct order for executing these three transformations? 

A First rotation, then translation, and then scaling. 

B First scaling, then rotation, and then translation. 

C First translation, then scaling, and then rotation. 

D First scaling, then translation, and then rotation. 

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