1. Question: Which among the following rendering effects should be the last effect to be rendered when additional render effects are being applied to an image or animation?

    A
    Lens effects

    B
    Blur

    C
    Color balance

    D
    Depth of field

    Note: Not available
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  2. Question: State whether True or False. The MAXScript debugger lets you stop or continue the execution of the suspended code.

    A
    True

    B
    False

    Note: Not available
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  3. Question: State whether True or False. The Summary Info displays the statistics about the saved scene.

    A
    True

    B
    False

    Note: Not available
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  4. Question: State whether True or False. Wire Parameters works only with parameters that can be animated.

    A
    True

    B
    False

    Note: Not available
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  5. Question: Refer to the given image. What happens when you increase the f-Stop value of the depth of the field parameter (mental ray renderer) on the camera effects rollout?

    A
    It narrows the depth of the field

    B
    It broadens the depth of the field

    C
    You cannot increase the value

    D
    None of these

    Note: Not available
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  6. Question: Refer to the given image. For which type of shadow generation is Optimizations rollout available?

    A
    Mental ray shadow map

    B
    Ray traced shadow map

    C
    Shadow map

    D
    Area shadow

    Note: Not available
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  7. Question: Refer to the given image. What is the use of the shape visible to the renderer option in photometric light?

    A
    It makes a photometric light self illuminating

    B
    It sets the overall quality of shadows

    C
    It animates shadows of photometric light

    D
    All of these

    Note: Not available
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  8. Question: Refer to the given image. Which option will you select to display reflectance and transmittance information in the material editor?

    A
    Select Rendering menu > Radiosity > Common

    B
    Select Customize menu > Preferences > Preference Settings dialog > Radiosity tab

    C
    Select Rendering menu > Radiosity > Common and Select Customize menu > Preferences > Preference Settings dialog > Radiosity tab

    D
    None of these

    Note: Not available
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  9. Question: How is the camera map modifier (object-space version)different from the camera map modifier (world-space version)?

    A
    It applies UVW mapping coordinates to the object

    B
    It updates the object's mapping coordinates on every frame

    C
    It applies UVW mapping coordinates to the object and It updates the object's mapping coordinates on every frame

    D
    None of these

    Note: Not available
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  10. Question: State whether True or False. Volume lights support negative multiplier values.

    A
    True

    B
    False

    Note: Not available
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