Graphics Designing - Upwork
Test
Model Test
Ebook
Quiz 1 : Adobe Photoshop CS5, Upwork Test
Quiz 2 : Adobe Photoshop CS4, Upwork Test
Quiz 1 :Readiness, Upwork Test
Index
Graphics Designing - Upwork Home
CoralDraw X3
92
Adobe Photoshop CS5 Extended
39
Adobe Photoshop CS4
73
Adobe Illustrator CS5 Extended
67
PC Graphics
57
AutoCad 2007
97
3d Max 9
91
Adobe Photoshop 6.0
110
Action Script 3.0
77
Adobe InDesign CS4
78
Adobe Indesign CS3
95
Abobe Photoshop CS3
96
Adobe Flash CS3
90
Knowledge of Vectorworks 2010
52
Adobe Flash CS4
78
Adobe Illustrator CS4
76
Schools
Ebook
Question:
Refer to the given image. Which option in NURBS surfaces dialog box is the option selected by default?
A
A
B
B
C
C
D
None of these
Note:
Not available
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Question:
Which of the following is not a float controller?
A
On/Off Controller
B
Boolean Controller
C
Waveform Controller
D
None of these
Note:
Not available
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Question:
Refer to the image. Which option displays clip track in the motion mixer?
A
A
B
B
C
C
D
None of these
Note:
Not available
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Question:
In which type of a soft body does the reactor deform the underlying mesh directly?
A
Freeform deformation (FFD) bodies
B
Mesh-based soft bodies
C
Freeform deformation (FFD) bodies and Mesh-based soft bodies
D
None of these
Note:
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Question:
Refer to the given image. What do you understand by the N links in the physique initialization dialog?
A
Vertices are influenced by more than one link
B
Vertices are influenced by only one (1) link
C
Vertices are influenced by all overlapping envelopes
D
All of these
Note:
Not available
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Question:
What you can not do with the Trajectories?
A
Convert the path to a spline object
B
Derive a new path from a spline object
C
Collapse transforms
D
None of these
Note:
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Question:
State whether True or False. Curve approximation parameters are not animatable in NURBS Modeling.
A
True
B
False
Note:
Not available
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Question:
Which type of a deformable body is a three-dimensional closed triangular mesh?
A
Rope
B
Cloth
C
Deforming mesh
D
Soft body
Note:
Not available
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Question:
What is true about mirroring motion?
A
The mirrored motion does not replace the existing motion for the biped
B
The position of a keyless object is mirrored
C
This feature mirrors only those biped tracks that have at least one key
D
All of these
Note:
Not available
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Question:
Which operation does not remove animation from a NURBS object or sub-object?
A
Make Independent
B
Reparameterize
C
Fuse
D
None of these
Note:
Not available
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